Call of Duty: Modern Warfare 4 beta loses over half its Steam players as reviews turn mixed

24 August 2026, 03:46 UTC
Call of Duty: Modern Warfare 4 beta loses over half its Steam players as reviews turn mixed

The open beta for Call of Duty: Modern Warfare 4 has seen a sharp decline in concurrent players on Steam, with numbers dropping by more than 50 percent within 24 hours of its launch. According to SteamDB data, the beta peaked at 115,145 players on its opening day, August 21st, but that figure had fallen to roughly 51,582 a day later. By the weekend, the count had sunk further to under 38,000, representing a drop of over 65 percent from the initial high. The game’s Steam reviews have settled at “Mixed,” with 45 percent of user ratings being negative. The beta is currently in an early-access phase, available only to those who pre-ordered the game or received a promotional code. A second, free-to-play beta weekend is scheduled to begin on August 28th. While the Steam numbers only reflect one platform, they are often considered a reliable indicator of overall player sentiment. The sharp decline suggests that even the most dedicated Call of Duty players, who would typically be the first to jump into a pre-order beta, are not sticking with the playtest. Performance issues and gameplay balance Player complaints in the Steam reviews cover a wide range of technical and design problems. Many users report choppy visuals and frame-pacing issues even on high-end PCs, along with laggy mouse controls and input delays that make aiming feel unresponsive. The time-to-kill has been criticised as too short, and some weapons are considered overpowered. Infinity Ward has already released a patch addressing the time-to-kill and weapon balance, but other concerns may be harder to fix. Aim assist has once again become a divisive topic. Steam reviewers argue that controller users have an unfair advantage due to overly precise target assistance, which ruins the competitive balance. Treyarch made adjustments to aim assist in Black Ops 7, and players are calling on Infinity Ward to follow suit. The multiplayer maps have also drawn criticism for being smaller than expected, encouraging fast-paced, arcade-style skirmishes rather than the more tactical engagements some fans prefer. Context and outlook Modern Warfare 4 is the latest entry in the rebooted Modern Warfare sub-series, developed by Infinity Ward and is set for a full release on October 23rd, 2026, on PC, PlayStation 5, Xbox Series X|S, and presumably last-gen consoles, though the Switch 2 is not included in the beta. The game follows last year’s Black Ops 7, which also faced a mixed reception. Early impressions had suggested that Modern Warfare 4’s unique setting, improved movement, and refined gunplay might put it on a more positive trajectory than its predecessor. The player count drop is not necessarily a cause for panic. It is common for beta participation to taper off after the initial surge, especially when access is limited to pre-order customers. Activision can take some comfort in pre-order sales, which are reportedly stronger than those for Black Ops 7. The upcoming free-to-play beta weekend will provide a broader test of the game’s appeal, as it will be open to all players regardless of whether they have pre-ordered. One reviewer described the beta as “like scrolling through TikTok,” a comment that reflects a broader sense among some players that the game lacks the depth or polish they expect. The recent backlash against the use of AI in the game’s development may also be contributing to negative sentiment, though it is difficult to quantify its effect. Whether Infinity Ward can turn things around before the October launch will depend on how effectively it addresses the most pressing criticisms, particularly around performance, aim assist, and map design.